Category: Video
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Day 5 in Blender
Learning 3D CG In this episode: “3D Viewport” and “Editors” sections, in exploring official manual for Blender v.4.3 while using the application along the way for interactive…
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Day 17 in Godot Engine
Implementing basic audio manager & using character 2D body template script for 2D platformer style movement. Join MVEddy’s live coding journey exploring Godot game development! Discover real-world…
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Day 16 in Godot Engine
Scene management, singletons, asset library templates and projects. Exercise in fixing references for manually (drag’n’drop) imported existing project scenes in another project. Trying “Game Menu by Code”…
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Day 15 in Godot Engine
Exploring templates, demos and projects in “Asset Library” for Godot v4.3. Learning development, dailies Part 1 is just the live stream intro before getting disconnected from internet…
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Day 14 in Godot Engine
Edge detection & capturing mouse, using RayCast in 3D, recipe from “Kids Can Code” for Godot v3.6. Learning development, dailies
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Complete live show episode
Working with 3D Assets from “Kids Can Code” recipes in “3D” chapter
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“Working with 3D Assets” [edited]
From “Kids Can Code” recipes in “3D” chapter Godot’s nodes are your ingredients. What can you cook up? Kids Can Code
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Day 13 on learning development in Godot Engine
Using “Areas” in “Intro to 3D” from “Kids Can Code: Godot 101”
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Design philosophy in Godot Engine
On day 6 in “Learn day by day” development in Godot Engine [part 3 of 3] “Getting started” chapter in “Godot Engine 4.3 documentation“.
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Intro: key concepts, interface
On day 6 in “Learn day by day” development in Godot Engine [part 2 of 3] “Getting started” chapter in “Godot Engine 4.3 documentation“.
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The final hour of Godot Script from ZERO course
On day 6 in “Learn day by day” development in Godot Engine [part 1 of 3] Last part of 9 parts series in “Learn GDScript from ZERO“.
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Learning 3D CG in Blender day by day
Throughout this journey, I aim to create content that resonates with those who may be struggling to grasp the concepts of 3D modelling (3D CG) with BLENDER…