Day 4 in “Learn day by day”
(part 1 of 4)
Exercise in Godot Engine project management and editor on using asset library, opening and running FPS multiplayer template project locally.
- Browsing asset library in Godot Engine project manager
- Downloading a project & installing (project import)
- Looking into multiplayer fps game template and test run
- Crating new project (default)
- Exploring & inspecting project files
Leave a Reply