Using asset library in Godot Engine

Day 4 in “Learn day by day”

(part 1 of 4)

Exercise in Godot Engine project management and editor on using asset library, opening and running FPS multiplayer template project locally.

  • Browsing asset library in Godot Engine project manager
  • Downloading a project & installing (project import)
  • Looking into multiplayer fps game template and test run
  • Crating new project (default)
  • Exploring & inspecting project files

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