Day 14 in Blender

To do: shading, texturing, lighting, rendering, output the animation render in video file. Following the tutorial videos free course form Blender.org training pages “Blender 2.8 Fundamentals”.

Learning day by day 3D CG with B3D

A mile stone day for me getting to know how to setup nodes for materials shading. How to use image node for basic texturing, basic UV unwrapping and texture image mapping, and using procedural generative texture node. Setup a three point light scene lighting. Mange and operate render properties. Simple camera animation with auto key framing. Using camera properties to customize output visual style with depth of field settings.

Tutorial videos free course form Blender.org training pages “Blender 2.8 Fundamentals“.

Next steps

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