Chapter 3

Default workspaces: modelling, sculpting, uv editing, texture paint, shading, animation, rendering, compositing, geometry, nodes, scripting. 3D Viewport layout: Outliner, Properties, Timeline.

Additional workspaces: 2D animation, VFX, video editing.

Status bar, keymap info, status messages, resource information,…

Areas, changing areas, resizing, splitting, joining, area in new window,..

Learning 3DCG in Blender, dailies

Chapter 3 in “Learning Blender on day 3” live stream part 3 of 5.


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