Category: vod

  • Day 9 in Blender

    Day 9 in Blender

    Learning 3D CG In this episode: modelling of a landscape, mountains (proportional editing), color the landscape, snow, modelling the trees, water (reflections – enable Screen Space Reflections);…

  • Day 8 in Blender

    Day 8 in Blender

    Learning 3D CG In this episode: animation, timeline, animation speed and key-framing, basic modelling in 3D Viewport edit mode, subdivide, extrude tool, loop cut… “B3D101.org” Blender v.2.8…

  • Day 7 in Blender

    Day 7 in Blender

    Learning 3D CG In this episode: Beginners, The 3D scene, Deleting objects, Adding objects, Moving objects, Moving the light, Viewport shading, Scaling, Adding a UV Sphere, Add…

  • Day 14 in Godot Engine

    Edge detection & capturing mouse, using RayCast in 3D, recipe from “Kids Can Code” for Godot v3.6. Learning development, dailies

  • Day 6 in Blender

    Day 6 in Blender

    Learning 3D CG In this episode: “Text” in 3D, “Image Editor” in “Editors” section, experimenting with texturing, painting. Adding “world” background image. Exploring official manual for Blender…

  • Day 13 on learning development in Godot Engine

    Using “Areas” in “Intro to 3D” from “Kids Can Code: Godot 101”

  • Day 5 in Blender

    Day 5 in Blender

    Learning 3D CG In this episode: “3D Viewport” and “Editors” sections, in exploring official manual for Blender v.4.3 while using the application along the way for interactive…

  • Day 12 on learning development in Godot Engine

    Learning along: development in Godot Engine day 12 two parts episode live show. Part 1 of 2 video Part 2 of 2 video

  • Day 4 in Blender

    Learning 3D CG “User interface” section of the user manual for Blender V.4.3 and exploring the B3D ecosystem looking for more learning materials.

  • Chapter 5

    Menus, shortcuts, eyedropper, decorators, data, colour picker, lists, search, closing with intro to nodes user interface section. Learning 3DCG in Blender, dailies Chapter 5 in “Learning Blender…

  • Chapter 4

    Regions, tabs, panels, sidebar, adjust last operation, Learning 3DCG in Blender, dailies Chapter 4 in “Learning Blender on day 3” live stream part 4 of 5.

  • Chapter 3

    Default workspaces: modelling, sculpting, uv editing, texture paint, shading, animation, rendering, compositing, geometry, nodes, scripting. 3D Viewport layout: Outliner, Properties, Timeline. Additional workspaces: 2D animation, VFX, video…