Category: vod

Day 9 in Blender
Learning 3D CG In this episode: modelling of a landscape, mountains (proportional editing), color the landscape, snow, modelling the trees, water (reflections – enable Screen Space Reflections);…

Day 8 in Blender
Learning 3D CG In this episode: animation, timeline, animation speed and key-framing, basic modelling in 3D Viewport edit mode, subdivide, extrude tool, loop cut… “B3D101.org” Blender v.2.8…

Day 7 in Blender
Learning 3D CG In this episode: Beginners, The 3D scene, Deleting objects, Adding objects, Moving objects, Moving the light, Viewport shading, Scaling, Adding a UV Sphere, Add…
Day 14 in Godot Engine
Edge detection & capturing mouse, using RayCast in 3D, recipe from “Kids Can Code” for Godot v3.6. Learning development, dailies

Day 6 in Blender
Learning 3D CG In this episode: “Text” in 3D, “Image Editor” in “Editors” section, experimenting with texturing, painting. Adding “world” background image. Exploring official manual for Blender…
Day 13 on learning development in Godot Engine
Using “Areas” in “Intro to 3D” from “Kids Can Code: Godot 101”

Day 5 in Blender
Learning 3D CG In this episode: “3D Viewport” and “Editors” sections, in exploring official manual for Blender v.4.3 while using the application along the way for interactive…
Day 12 on learning development in Godot Engine
Learning along: development in Godot Engine day 12 two parts episode live show. Part 1 of 2 video Part 2 of 2 video
Day 4 in Blender
Learning 3D CG “User interface” section of the user manual for Blender V.4.3 and exploring the B3D ecosystem looking for more learning materials.
Chapter 5
Menus, shortcuts, eyedropper, decorators, data, colour picker, lists, search, closing with intro to nodes user interface section. Learning 3DCG in Blender, dailies Chapter 5 in “Learning Blender…
Chapter 4
Regions, tabs, panels, sidebar, adjust last operation, Learning 3DCG in Blender, dailies Chapter 4 in “Learning Blender on day 3” live stream part 4 of 5.
Chapter 3
Default workspaces: modelling, sculpting, uv editing, texture paint, shading, animation, rendering, compositing, geometry, nodes, scripting. 3D Viewport layout: Outliner, Properties, Timeline. Additional workspaces: 2D animation, VFX, video…





